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What is HologramBB ​

HologramBB makes holograms for Paper 26.2 and 26.3 that animate and react to each player on their own. Walk up to one and it greets you; walk away and it tucks itself away; the player standing next to you sees none of it unless they do the same.

Everything is sent as packets, per player. No entity is ever placed in the world, nothing needs a resource pack, and nothing touches your world save.

What it can do ​

  • Layers of text, items and blocks, stacked into one hologram. Text supports MiniMessage colours, gradients and {player}, plus any PlaceholderAPI placeholder.
  • Animations: 15 ready-made effects (float, spin, bounce, pop in, typewriter, rainbow…) and your own keyframe animations, which stack on top of each other.
  • Reactions per player: when they come close, walk away, look at it, look away, the first click, the second click…
  • Actions when something happens: change a text, play a sound, send a chat message, run a command.
  • A web editor with a 3D preview and timelines, where you build all of this without touching a file. Save, run one command in game, done.
  • Permissions and conditions to choose who sees each hologram.

How you work with it ​

  1. Create a hologram in game with /hbb create, or start from scratch in the web editor.
  2. Design it in the web editor's Edit mode: texts, items, colours, where each piece stands.
  3. Animate it in Animate mode: what it does all the time, and what it does when a player comes close or clicks it.
  4. Press Save and run the /hbb apply command it gives you. Every player now sees it, each in their own way.

Start here

New to HologramBB? Go through Installation and then Your first hologram. It takes about five minutes.

Requirements at a glance ​

ServerPaper 26.2 or 26.3
Java25
PacketEventsrequired, 2.14.0 or newer
PlaceholderAPIoptional, for %placeholders%