Edit mode
Edit mode is what the hologram is: its layers, their text, colours, and where each one stands. Nothing moves here except what the hologram does on its own (the preview at the bottom plays it as a player sees it).
Layers
A hologram is made of layers, stacked: each line of text, item or block is one layer.
- + Add adds a Text, an Item or a Block. A new one goes under the lowest one.
- Click a layer to select it, in the list or in the 3D view.
- The ⋯ button (or right-click) on a layer: rename, duplicate, copy and paste, move up or down the list, remove.
Names
Layer names are what animations and text changes refer to. Renaming a layer updates everything that uses it.
A text layer
| Setting | What it does |
|---|---|
| Text | What it says. Several lines are fine. Uses MiniMessage: <gold>, <b>, <gradient:#5aa9e6:#b3d8f5>, <#ff8800>… |
| Buttons above the text | Colour the selected text, bold, italic, underline, gradient, {player}, new line. |
| Background | A box behind the text. Pick its colour and how solid it is. Untick it for none. |
| Text shadow | The dark shadow under the letters, as in chat. |
| Always faces the player | On: it turns to whoever looks at it. Off: it stays facing one way, like a sign. |
{player} is replaced by each player's name, and %placeholders% by PlaceholderAPI. See Placeholders.
An item or a block layer
- Item: a Minecraft item name, like
DIAMOND,NETHER_STARorPLAYER_HEAD. Start typing and pick from the list. - Block: a block, with its state in brackets if it has one:
minecraft:oak_log[axis=x].
Placing a layer
Drag the arrows in the 3D view. The tools on the left choose what the arrows do:
| Tool | Key | Does |
|---|---|---|
| Select | Q | Click to pick, no arrows |
| Move | W | Move it |
| Rotate | E | Turn it |
| Scale | R | Make it bigger or smaller |
Snap to grid (in the menu) makes moves go in steps of 0.05 blocks and 15 degrees.
Advanced
Folded under Advanced, for when you need them:
| Setting | What it does |
|---|---|
| Position, Rotation, Scale | The exact numbers, per axis. |
| Alignment | Text to the left, centre or right (with several lines). |
| Line width | How wide a line can be before it wraps. |
| Opacity | How see-through the text (and its background) is. |
| Visible through blocks | Seen through walls. |
| Shown as (items) | How the item is held: on the ground, in a hand, on the head… |
| Faces the player | All four modes: fixed, vertical, horizontal, center. |
| Brightness | Its own light, 0 to 15, or -1 for the world's light. |
| Glow | A coloured outline, #RRGGBB, on items and blocks. |
| Ground shadow | A round shadow under it, with its size and darkness. |
Brightness, the ground shadow and "shown as" are only seen in game, not in the preview.